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#6: Gardevoir (Delta Species)

Card Type:
Pokémon (Stage 2)
Energy Type:
P M
Species:
Evolves From:
HP:
100
Weakness:
Retreat Cost:
Energy Energy
Rarity:
Rare
Artist:
Ability : Energy Jump
Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.
Attack: Psychic Rage
C M
Damage: 0 - 90
Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Gardevoir to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack: Black Magic
C C P
Damage: 10 - 110
(10+) Does 10 damage plus 20 more damage times the number of your opponent's Benched Pokémon.